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Launching remote debugging in Google Chrome Mac OS X

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So while I was on vacation for Wedding Week, Google done went and made an announcement about new Chrome developer tools. It includes a fancy new remote debugging feature. I will explain to you how to get to it in a bit, since the directions are slightly different for Mac OS X users.

Before I do that, though, let me say something.

OPERA DRAGONFLY HAD REMOTE DEBUGGING FIRST.

Now:

  1. Make sure you are running the latest version of Google Chrome (or Chrome Canary).
  2. Fire up Terminal.app (or iTerm if that’s what you’re using).
  3. Type
    /Applications/Google\ Chrome.app/Contents/MacOS/Google\ Chrome --remote-debugging-port=9222

    and hit the return key (note we’re escaping spaces with a \).

This is a feature that has been added to the WebKit core. Expect to see it in Chromium, Safari, and other WebKit-based browsers in due time.


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